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- on exitFrame
- global speak
- if speak = 1 then
- if soundBusy(1) then
- nothing()
- else
- sound fadeIn 1, 1 * 60
- puppetSound(1, "final2")
- end if
- if soundBusy(3) then
- nothing()
- else
- if random(25) = 1 then
- if random(2) = 1 then
- puppetSound(3, "Noise")
- else
- puppetSound(3, "Gurgle")
- end if
- end if
- end if
- else
- sound close 1
- end if
- go(the frame)
- end
-